Magic Archer Decks For Arena 10

Best clash royale decks for all arenas.
Magic archer decks for arena 10. Magic archer legendary 4 arena 11 ranged ground unit that shoots arrows through the enemies. Kept up to date for the current meta. Find your new clash royale deck now. Whatever it runs on it works well.
One of those arena 10 decks you hate instantly. However some of these are already similar decks. Because at these levels the decks are very useful. It s a highly offensive deck however that being said overcommiting is something you ought to avoid at all costs.
Hey best magic archer decks arena 11 guys aaqib javed here and today i want to share top 7 clash royale best best magic archer decks arena 11 with you guys these best magic archer decks arena 11 use by top pro players after magic archer draft challenge and now this best magic archer decks arena 11 works extremely well against most popular decks right now such as pekka decks mega knight. More magic archer decks card stats level hitpoints hp damage dmg 9 440 111 10 484 122 11 532 134 12 585 147 13 642 162 14 mirrored mirr 704 177 not killed by spell damage 572 0 600 0 877 2 1232. Watch out for his long range. That being said it does perhaps rely on the annoy factor more than it does on skill.
It s not a trick it s magic the magic archer is unlocked from arena 5 spell valley. 3 stunning decks for magic archer in the fusion process guy lost his cooking aptitude but he s a mean shot capable of chipping towers from across the bridge sniping anything silly enough to stand in the same arena and baiting fireballs or poison to allow your zappies or graveyard free reign he knows how to take one for the team. Magic archer not quite a wizard nor an archer he shoots a magic arrow that passes through and damages all enemies in its path. Using ice spirit at opportune moments and tornadoing as well are required for good defenses.
It s got four annoying cards the princess firecracker barbarian hut and the rocket. Synergies works well behind tanks sniping the. Counters best countered by spells or splash units.